buchspektrum Internet-Buchhandlung

Neuerscheinungen 2010

Stand: 2020-01-07
Schnellsuche
ISBN/Stichwort/Autor
Herderstraße 10
10625 Berlin
Tel.: 030 315 714 16
Fax 030 315 714 14
info@buchspektrum.de

Falco Wockenfuß

Design and Implementation of a 3D Action Puzzle Game


Bachelor degree dissertation attendant to Realtime Techniques for Computer Games
2010. 88 S.
Verlag/Jahr: VDM VERLAG DR. MÜLLER 2010
ISBN: 3-639-22850-2 (3639228502)
Neue ISBN: 978-3-639-22850-2 (9783639228502)

Preis und Lieferzeit: Bitte klicken


This paper depicts the process of developing a prototype for a 3D computer game and the underlying game engine. It includes in depth information about game design basics as well as detail about the implementation of various game engine features. These features include a physics engine, modern rendering techniques and advanced shadow mapping algorithms. The elaboration of a game concept and the resulting game design paper is detailed for the game Assembler Bay, which was developed in the scope of this project. Additionally modern games will be analyzed for requirements and expectations at their technologies. The most important of these features are included in the game Assembler Bay.
Born 1986, Begin of studies at the Trier University of Applied Sciences 2005 in Computer Science. 2009 Degree: Bachelor of Science with emphasis in Game Design.