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Jeff Kelley

Learn Cocoa Touch for iOS


1st ed. 2012. xiv, 396 S. XIV, 396 p. 254 mm
Verlag/Jahr: SPRINGER, BERLIN; APRESS 2012
ISBN: 1-430-24269-8 (1430242698)
Neue ISBN: 978-1-430-24269-7 (9781430242697)

Preis und Lieferzeit: Bitte klicken


The Cocoa Touch frameworks and APIs are powerful tools for creating native iOS apps, and they´re free with Xcode, Apple´s development environment. If you´ve already gotten your feet wet with Objective-C, and you´re ready to learn more about iOS development, then Learn Cocoa Touch for iOS is the book for you.

You´ll learn on the job - building cool apps as you read through the book that will teach you what you need to know to use Cocoa Touch and prepare you for creating your own apps.

Learn Cocoa Touch for iOS shows you how to use frameworks like MapKit, Twitter, and MediaPlayer. You´ll also learn about hardware APIs so you can get the most out of your accelerometer, camera, and more. You´ll even learn about more advanced features like Grand Central Dispatch.

A home inventory management system
A live-updating Twitter client
A photo browser with an animated slideshow
If you´re ready for the next step toward becoming a Cocoa Touch master, this is the book for you.
Getting Started: Xcode and Hello World
Objective-C in a Nutshell
Memory Management and ARC
Model-View-Controller Programming: Well-Designed Code
The Delegation Pattern
Managing On-Screen Content with View Controllers
Providing Lists of Content with Table Views
Nib Loading In-Depth
Parent and Child View Controllers
Handling User Touches
Saving Content in Your App
Moving Data Around
Core Data
Integrating Networking and Web Services
Writing Modern Code with Blocks
Managing What Happens When
Timers
Run Loops
Grand Central Dispatch
User Interface Design
Custom UIView Subclasses
Creating Dynamic User Interfaces with CoreGraphics
Animation with UIKit and CoreAnimation
Hardware APIs: Accelerometer, Camera, etc.
Media in Your App: Playing Audio and Video
Localization and Internationalization: Maximizing Your App´s Reach
Jeff Kelley is an iOS developer for Detroit Labs in Detroit, MI. He graduated from the University of Michigan with a degree in Philosophy, working as a Mac developer for the University while in school. Jeff has been programming for iOS since it was called iPhone OS, and is a regular speaker at CocoaHeads Ann Arbor and local conferences.