Neuerscheinungen 2016Stand: 2020-02-01 |
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Allen G. Taylor
Develop Microsoft HoloLens Apps Now
1st ed. 2016. xxv, 249 S. 2 SW-Abb., 94 Farbabb. 254 mm
Verlag/Jahr: SPRINGER, BERLIN; APRESS 2016
ISBN: 1-484-22201-6 (1484222016)
Neue ISBN: 978-1-484-22201-0 (9781484222010)
Preis und Lieferzeit: Bitte klicken
This is the first book to describe the Microsoft HoloLens wearable augmented reality device and provide step-by-step instructions on how developers can use the HoloLens SDK to create Windows 10 applications that merge holographic virtual reality with the wearer´s actual environment.
Best-selling author Allen G. Taylor explains how to develop and deliver HoloLens applications via Microsoft´s ecosystem for third party apps. Readers will also learn how HoloLens differs from other virtual and augmented reality devices and how to create compelling applications to fully utilize its capabilities.
What You Will Learn:
The features and capabilities of HoloLens
How to build a simple Windows 10 app optimized for HoloLens
The tools and resources contained in the HoloLens SDK
How to build several HoloLens apps, using the SDK tools
Part I. The Windows 10 Development Environment and HoloLens
1. What is the Microsoft HoloLens?
2. The Windows 10 Platform
3. The Universal Windows Platform (UWP)
4. The Development Edition
5. Getting Started with HoloLens Development
Part II. Building Apps
6. Choosing a Project to Tackle
7. Forming Project Teams
Part III. Developing with the Unity Framework
8. Create a Hologram with Unity and Visual Studio
9. Developing with Unity and Visual Studio
10. Using C sharp with Visual Studio and Unity
11. Building the Origami Sample Application
12. Building the Holograms 240 Shared Application
Part IV. Deep Dive into HoloLens
13. HoloLens Hardware
14. Creating Holographic Objects
15. Manipulating Holographic Objects
Part V. Creating Mixed Reality Apps
16. Creating a Holographic Teaching Tool
17. Creating Your App Using HoloToolkit
18. Testing Your App
Part VI. Going Beyond App Development
19. Becoming a HoloLens Pro
20. Where is this Technology Taking Us?
Appendix A. Windows Dev Center Resources
Appendix B. Other Resources
Allen G. Taylor is an independent software developer, educator, and early adopter of HoloLens technology. He is the author of more than 40 books and speaks internationally on science and technology and their impact on society. Allen can be reached at allen.taylor@ieee.org. He blogs at allengtaylor.com and posts items of interest at moontube.wordpress.com. Allen´s Twitter handle is @SQLwriter.