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Helmut Hlavacs, Simone Kriglstein, Artur Lugmayr, Rainer Malaka, Günter Wallner
(Beteiligte)
Entertainment Computing - ICEC 2016
15th International Conference, Vienna, Austria, September 28-30, 2016, Proceedings
Herausgegeben von Wallner, Günter; Kriglstein, Simone; Hlavacs, Helmut; Malaka, Rainer; Lugmayr, Artur
1st ed. 2016. 2016. xi, 292 S. 89 SW-Abb. 235 mm
Verlag/Jahr: SPRINGER, BERLIN; SPRINGER INTERNATIONAL PUBLISHING 2016
ISBN: 3-319-46099-4 (3319460994)
Neue ISBN: 978-3-319-46099-4 (9783319460994)
Preis und Lieferzeit: Bitte klicken
This book constitutes the refereed proceedings of the 15th International Conference on Entertainment Computing, ICEC 2016, held in Vienna, Austria, in September 2016.
The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions. The multidisciplinary nature of entertainment computing is reflected by the papers. They are organized in the following topical sections: games for health, learning, and social change; use and evaluation of digital entertainment; and entertainment technology.