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Steffen Itterheim

Learn iPhone and iPad cocos2d Game Development


The Leading Framework for Building 2D Graphical and Interactive Applications
1st ed. 2010. xv, 416 S. XV, 397 p. 254 mm
Verlag/Jahr: SPRINGER, BERLIN 2010
ISBN: 1-430-23303-6 (1430233036)
Neue ISBN: 978-1-430-23303-9 (9781430233039)

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Learn iPhone and iPad cocos2D Game Development provides a rock-solid introduction to the cocos2d iPhone game engine and related tools. It focuses on the process of creating several games made entirely with cocos2d and little-to-no iPhone SDK and OpenGL code. By creating 2-3 sample games over the course of the book, youŽll learn key concepts of the cocos2d game engine and relevant tools like Zwoptex (TextureAtlas), ParticleDesigner (Particle Effects), and others.

The example games are modeled after popular App Store games so that they are relevant, recognizable, and immediately fun and inspiring. The games increase in complexity and highlight common recurring cocos2d beginner questions. As you move along, youŽll learn about possible stumbling blocks and how to navigate them successfully. As you move from beginning to advanced, youŽll encounter general game programming wisdom, tips for performance improvement, as well as pointers to alternative implementations and further reading.
It is assumed that the reader has previous programming knowledge but not necessarily with Objective-C. Related topics such as Xcode, Objective-C, the iPhone SDK, and OpenGL are only discussed where absolutely necessary.
Introduction
Getting Started
Essentials
Your First Game
Game Building Blocks
Sprites In-Depth
Scrolling with Joy
Shoot Žem Up
Particle Effects
Working with Tilemaps
Isometric Tilemaps
Physics Engines
Pinball Game
Game Center
Out of the Ordinary
Steffen Itterheim is a professional games and tools developer. He has worked for Electronic Arts Phenomic for the past seven years. Be it scripting, programming, or foreign languages, heŽs done it all. He has extensive experience with game localization including non-western languages and locales, and he also knows the Lua scripting language inside and out. He learned English by watching too much American television. Steffen currently lives in Ingelheim, Germany.