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Markus Bröcker
Photorealistic Rendering in the Context of Spatial Augmented Reality
Techniques and Implementation
2010. 128 S.
Verlag/Jahr: VDM VERLAG DR. MÜLLER 2010
ISBN: 3-639-27469-5 (3639274695)
Neue ISBN: 978-3-639-27469-1 (9783639274691)
Preis und Lieferzeit: Bitte klicken
Spatial Augmented Reality tries to enhance the physical world with realtime graphical information. Instead of using a dedicated display, the environment itself acts as the projective surface. There are many applications and uses for such a technology, ranging from early prototyping to entertainment. The work described in this book brings together Spatial Augmented Reality and modern, programmable shader-based computer graphics. Rendering pipelines, material systems and high-dynamic range rendering are core parts of this work. The goal is realtime photorealistic images created with a projector- based rendering system.
Studied computational visualistics at the University of Koblenz- Landau. His final year´s thesis was written in cooperation with the Wearable Computer Lab at the University of South Australia in Adelaide. He was awarded the title of Diplom-Informatiker in 2009.