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Oliver Kopinits

Product Placement in Video Games


An updated view on a new addition to the media mix
2013. 136 S. 220 mm
Verlag/Jahr: AV AKADEMIKERVERLAG 2013
ISBN: 3-639-49059-2 (3639490592)
Neue ISBN: 978-3-639-49059-6 (9783639490596)

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The video game industry has seen great evolution in terms of technological possibilities as well as audience. These changes make advertising in video games an attractive addition to the marketing mix. But after great hype around 2007, advertising in video games has hardly been the main topic of any recent literature. The paper thus tries to update previously written literature and evaluate this additional advertising method. By reviewing updated literature and conducting expert interviews, the thesis concludes that in-game advertising will not anytime soon be able to replace any other strategy in the marketing mix. However, due to its interactive nature and the almost endless creative possibilities, it can effectively complement the marketing mix.
Oliver Kopinits finished his master studies in "Business Consultancy International" at the University of Applied Sciences in Wr. Neustadt Austria in 2011. He then started his marketing career within an international FMCG company.