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Brad Manderscheid

Beginning HTML5 Games with CreateJS


2014. xviii, 416 S. 142 SW-Abb. 254 mm
Verlag/Jahr: SPRINGER, BERLIN; APRESS 2014
ISBN: 1-430-26340-7 (1430263407)
Neue ISBN: 978-1-430-26340-1 (9781430263401)

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Beginning
HTML5 Games with CreateJS provides a hands-on approach to get you up and running with
the most comprehensive tools available for HTML5 Canvas game development.
Whether you are brand new to making games or an experienced game developer,
you´ll learn to fully utilize the CreateJS suite to bring your new or existing
game techniques to desktop and mobile devices.

This
book covers everything from creating graphics in HTML5 Canvas to capturing
user input (whether from keyboard, mouse, or touch) to using a state machine
for efficient game control. There are practical (and fun) examples throughout
the book, with four full game projects, including a mobile RPG. The book also
covers optimizing your games for mobile and publishing them to app stores.

HTML5
games are growing more and more popular, and the demand for HTML5 Canvas skills
is on the rise. The CreateJS suite is a powerful toolset that will help you
manage Canvas drawing and animations, asset loading, sound management, complex
tweening, and much more. Using these robust libraries, you can build powerful
and engaging games that reach a wide range of audiences and devices.
1. Getting to Know CreateJS
2. Making and Animating Graphics
3. Capturing User Input
4. Game Project: Progressive Break-it
5. Using and Managing Bitmap Images
6. Sprites and Sprite Sheet Animations
7. Game Project: Fakezee
8. Extending EaselJS Display Objects
9. Sounds and Asset Management
10. The State Machine and Scenes
11. Game Project: Space Hero
12. Building for Mobile Browsers
13. Packaging and Compiling with PhoneGap Build
14. Game Project: The Villager RPG
Brad Manderscheid is currently a Sr. Developer for Bader Rutter and Associates and lives in Milwaukee, WI. He specializes in mobile and games and has a strong passion for creating rich, interactive experiences for both desktop and mobile. He previously spent the better part of a decade making documentary films, working as a freelance developer and consultant for large companies and agencies across the country, and has built everything from mobile applications to large CMS applications and multi-player games for the web.