buchspektrum Internet-Buchhandlung

Neuerscheinungen 2014

Stand: 2020-02-01
Schnellsuche
ISBN/Stichwort/Autor
Herderstraße 10
10625 Berlin
Tel.: 030 315 714 16
Fax 030 315 714 14
info@buchspektrum.de

Leland T. Long

Learn Sprite Kit for iOS Game Development


2014. xiv, 256 S. 62 SW-Abb. 254 mm
Verlag/Jahr: SPRINGER, BERLIN; APRESS 2014
ISBN: 1-430-26439-X (143026439X)
Neue ISBN: 978-1-430-26439-2 (9781430264392)

Preis und Lieferzeit: Bitte klicken


With Learn Sprite Kit for iOS Game Development , youŽll discover how easy it is to create 2D games using the new Sprite Kit framework from Apple. YouŽll find how simple it is to create a scene, add animated sprites, incorporate edges, play sound effects, and create animated particles for special effects. YouŽll also use touch events to control your sprites, implement the built-in physics engine, handle sprite collisions and contacts, and much more.

To help you in learning how to use all these cool features of Sprite Kit, youŽll follow along as we build a complete 2D game for iPhone. By the time you finish the book, youŽll have made your own 2D game, and youŽll have learned all you need to know to get started on your next masterpiece.
1. Hello World

2. SKActions and SKTexture: Your First Animated Sprite

3. Sprite Movement with User Input

4. Edges, Boundaries, and Ledges

5. More Animated Sprites: Enemies and Bonuses

6. Creating a Cast of Characters

7. Points and Scoring

8. Contacts and Collisions

9. Adding More Scenes and Levels

10. Where to Go from Here
Leland Long?s programming began on a VIC-20 computer (3K of memory). He moved up to the Apple IIe (64K) and then on to the Mac 512K where he began using Microsoft File for an office database solution. Introduced to Filemaker II in the late 80?s he?s used various FileMaker Pro versions ever since. As a hobbyist he?s written a few programs over the years in BASIC and Pascal, but never pursued learning more languages such as C or learning Object-Oriented concepts. The release of the iPhone SDK has changed that! He?s excited to merge iPhone and FileMaker technologies together, resulting in more power and benefit to users. He is currently an in-house FileMaker developer for a non-profit company in South Carolina, where he lives with his wife and two youngest daughters. His oldest daughter and three grandchildren live close enough to keep life entertaining.