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Edward Moemeka, Elizabeth Moemeka (Beteiligte)

Real World Windows 10 Development


2. Aufl. 2015. xxi, 607 S. 267 SW-Abb. 254 mm
Verlag/Jahr: SPRINGER, BERLIN; APRESS 2015
ISBN: 1-484-21450-1 (1484214501)
Neue ISBN: 978-1-484-21450-3 (9781484214503)

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Real World Windows 10 Development is written with the developer in mind, from the viewpoint of a developer. Emphasizing both XAML/C sharp and HTML5/JavaScript, the reader will come away from this book with all the tools, ideas, and inspiration to begin Windows Universal App development for Windows 10.

The release of Windows 10 ushers in a huge market for app development to a worldwide market. Never in the history of technology has an operating system and uniform API set covered such a wide range of device form factors while still maintaining a common code base. With a potential installed base that numbers well into the billions, Windows 10 is poised to provide the most verdant ecosystem for delivering content to users.

Real World Windows 10 Development addresses developers who aim to break into this market by providing detailed explanations of the various aspects of Universal App development. Led by Authors with deep knowledge in Windows 10 universal app development, you will learn how to make the most of the Windows 10 SDK to build applications that can be published on IOT devices, phones, tablets, laptops, desktops, Xbox, HoloLens, and the Surface Hub.

Readers will discover such tips as how to:

Extend the appeal of their native, web-based, or universal apps with media, shell integration, and inter-app communications
Build adaptive user interfaces that scale to the screen dimensions they are presented on
Add monetization
Introduce mapping
What if you already have pre-existing software in the form of native win32 applications or a website? Real World Windows 10 Development tackles this by providing the detailed tutorials on the approaches used to leverage your existing code investment.

Finally Real World Windows 10 Development provides a step by step walk through of the various approaches developers can use to distribute their universal apps.

Detailed descriptions of Windows 10 App Development
Samples emphasizing the use of HTML5/JavaScript and XAML/C sharp
Adherence to Windows 10 guidelines for successful app acceptance
Chapter 1 - The Windows 10 Ethos and Environment
Chapter 2 - Basic Controls
Chapter 3 - Data Controls
Chapter 4 - Layout Controls
Chapter 5 - Building and Adaptive Experience
Chapter 6 - File IO
Chapter 7 - Working With Media
Chapter 8 - Location and Mapping
Chapter 9 - Background Tasks
Chapter 10 - Shell Integration
Chapter 11 - Communicating between apps
Chapter 12 - Leveraging Cortana and Speech
Chapter 13 - Drawing with Win2D
Chapter 14 - Leveraging Existing Code
Chapter 15 - Distributing universal apps
Edward Moemeka is a visionary and results-driven leader with expertise in spearheading technology-based enterprise wide strategic initiatives. Edward has a career marked by demonstrated ability to deliver peak-performing solutions and achieve cross-functional IT / business objectives. Some of these include the Comcast rebrand to xFinity, Windows Azure, the Go2Broadband initiative, and Order to Cash for Charter Communications.
Elizabeth Moemeka has a rich background in serving as a liason between technology and everyday life. In addition to a career in project management, Elizabeth is a published author, her work appearing in books, magazines, and newspapers.