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Ben Tyers

GameMaker: Studio 100 Programming Challenges


1st ed. 2017. xxvii, 210 S. 100 Farbabb. 254 mm
Verlag/Jahr: SPRINGER, BERLIN; APRESS 2017
ISBN: 1-484-22643-7 (1484226437)
Neue ISBN: 978-1-484-22643-8 (9781484226438)

Preis und Lieferzeit: Bitte klicken


Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided in GMZ format. For more advanced programmers, each challenge comes with an additional task to complete.
Think you´re a good GameMaker game application developer or programmer? Think again with this awesome book!

What You´ll Learn

Upgrade your skills with each specific game application coding challenge

Create many different game events, action or scenarios

Code for many different kinds of game applications or themes from space to adventure to sports to fantasy

Who This Book Is For
GameMaker and GameMaker: Studio users and coders.
Ben Tyers is an expert GameMaker: Studio user, developer, coder, expert and IT trainer. He has authored a number of small books on GameMaker for game application developers and runs a popular GameMaker resources web site.