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Jian Chang, Shi-Min Hu, Nadia Magnenat Thalmann, Ruofeng Tong, Wencheng Wang, Jian Jun Zhang (Beteiligte)

Next Generation Computer Animation Techniques


Third International Workshop, AniNex 2017, Bournemouth, UK, June 22-23, 2017, Revised Selected Papers
Herausgegeben von Chang, Jian; Zhang, Jian Jun; Magnenat Thalmann, Nadia; Hu, Shi-Min; Tong, Ruofeng; Wang, Wencheng
1st ed. 2017. 2017. viii, 249 S. 148 SW-Abb. 235 mm
Verlag/Jahr: SPRINGER, BERLIN; SPRINGER INTERNATIONAL PUBLISHING 2017
ISBN: 3-319-69486-3 (3319694863)
Neue ISBN: 978-3-319-69486-3 (9783319694863)

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This book constitutes the thoroughly refereed post-conference proceedings of the Third International Workshop on Next Generation Computer Animation Techniques, AniNex 2017, held in Bournemouth, UK, in June 2017. The workshop was held in conjunction with the 11th International Conference on E-Learning and Games, Edutainment 2017.

The 17 full papers presented in this volume were carefully reviewed and selected from 27 submissions. The papers are structured according to the four main themes: simulation and rendering for computer animation; character modeling and dynamics; user centered design and modeling; computer animation systems and virtual reality based applications.
Simulation and rendering for computer animation.- Character modeling and dynamics.- User centered design and modeling.- Computer animation systems and virtual reality based applications.